Here is an update of what has been going on in the gaming world this past week:
It seems as though Sony may announce a price cut on the Play Station 3 this August at Gamescom in Germany. The price cut may take the price of the PS3 to below £199.99 ($320) which will allow British retailers to price the system as low as £179.99 ($290). When Sony was asked about the price drop they stated “we do not comment on rumor or speculation”. Whether or not Microsoft will reply by lowering the XBox 360’s cost remains to be seen. Keep your eye out for more news regarding this when Gamescom begins on August 17th
If you have watched the Halo 4 trailer you have probably noticed some changes to Master Chief’s armor. In particular the missing codpiece, the piece of armor that covers the groin area of Master Chief. There’s some story behind this new look,” explained 343 Industries head Frank O’Connor in an interview with Official XBox 360 Magazine. “There are specific reasons why he looks the way he does and why some of his behaviors have changed. We’ll see in good time.” Halo 4 takes place “some time” after the ending of Halo 3 where the SPARTAN’s craft is seen floating towards an unidentified planet. “A lot of things have changed in that intervening period, O’Connor teased. More information regarding Halo Anniversary as well as Halo 4, perhaps, will be announced at Halo Fest during PAX Prime in Seattle, Washington this August.
The planning stage of development on the next Smash Brothers game that was announced at E3 has not even begun. In an interview that was translated by 1UP Masahiro Sakurai, head of Project Sora, said that his team has been to busy working on Kid Icarus Uprising to even begin to put together a team to begin working on Smash Bros, and that announcing a project that is still “years away” made him uncomfortable.
“We’ve got no plans whatsoever,” he wrote. “We’ve got two new games out in the open when there’s no extra time to work with them at all. It makes me cringe, and I’m not sure it’s the smartest thing to make gamers wait for several years, but the early announcement was made chiefly in order to attract new team members.”
He also appears to be nervous about the pressure the announcement places on him to assemble a team to begin working on the project.
“With previous projects I had a game design document in place before forming a team,” he explains, “but with this I don’t have the time for that. I won’t be able to look at every aspect of the game and balance out all the characters by myself this time. I’m trying to think about how this is going to work out, but probably I’ll have to discuss it with my future development team. The future of this project really depends on the people I can get involved with it.”
The interview goes on to talk about the reasoning behind the game being developed for both the 3DS and Wii U. Iwata explains that if it was developed strictly on the Wii U he fears that it would just end up being a graphically updated rendition of previous Smash Bros and that the inclusion of a 3DS version will allow them to do new and exciting things with the game.
Square Enix revealed that Final Fantasy XII-2 will be taking a much darker tone than the previous title. “In XIII-2 the civilization of Cocoon has met its end, and we’re depicting the recovery process that follows. It’s not a bright future, it’s a time of hardship,” Art Director Isamu Kamikokuryo explains. “The concept we used was surrealism. My impression of the storyline was that it’s very serious; I felt surrealism would suit it well.” A few new main characters, an improved battle system, Lightning’s mysterious new armor, and new areas to explore are just some of the new things that will be included in Final Fantasy XII-2 when it launches in 2012.
That is a run down of the highlights of what has been going on in the gaming world in the past week. For more gaming news click the subscribe button so you don’t miss a thing!